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How the World of Pokemon Obsidian Came to Be:

It is strange to think that at one point Pokémon and humans coexisted
peacefully. The memory of such a time has all but faded through the course of
history.
Pokémon have had a long history of collaboration with human interests.
Throughout most of history, the possession of Pokémon was an indication of high
status and these domesticated monsters were used for military purposes.
Approximately 500 years ago, a social transformation began. At the turn of the
Industrial Age, new technologies were developed that allowed for the easy
storage, transportation, and upkeep of Pokémon. As these technologies became
available to the public, Pokémon began to be employed as bodyguards and
mercenary units for private interests.
However, it was Silph Co, military manufacturer of Pokémon
technologies, which forever changed the relationship between Pokémon and people.
It began with a simple idea: to make Pokémon training more accessible to the
public. So they introduced a groundbreaking solution: Pokémon made Pokémon
products. Pokémon were remarkably good at being trained for general labor. Their
natural hard work ethic and low cost of living meant that they could hold longer hours and be compensated with only food and shelter. So for a time, the hobby of
Pokémon training exploded into the mainstream. Now even those on a modest salary
could afford Pokémon made Pokémon products and even some children were
financially able to maintain a journey dedicated to their Pokémon. Soon, Silph
Co. took its idea to its natural progression; they began training Pokémon for
other enterprises, resulting in Pokémon staffed hospitals and Pokémon made
automobiles, even Pokémon artisans. For a period of about 300 years, Pokémon
became integral with every aspect of human society. Pokémon were raised as pets,
business partners, and even friends. However, the most common use for Pokémon
was Pokémon battling, a cultural retention of the aggressive, military image of
Pokémon. However, unlike in previous times, Pokémon were no longer involved in
feudal disputes and civil wars. The introduction of Pokémon into human society
led Kanto to 150 years of peace and prosperity in a world where Pokémon provided
sources for renewable energy, advanced medical skills, and cheap
labor.
It was the human-owned businesses that went first. Pokémon could
work longer hours than humans with greater efficiency. Nobody wanted to buy
human-made cloth anymore when they could buy a Silph product at half the price
and twice the thread count. Even small shops that owned one or two Pokémon to
assist them were soon overwhelmed by the high demand for the cheaper Silph made
products. Silph Co. quickly had a monopoly on all Pokémon-related manufacturing
and was quickly gaining dominance in other markets. Its business model
constantly evolved; taking on all competitors. The Machoke that once took the
industry far beyond its competitors became obsolete. Experimentation with
Pokémon technology gave Silph researchers the ability to force Pokémon to
evolve, meaning Machamp became the standard for competitive labor. p. Pokémon
became more and more specialized to their tasks: Tyrogue had small fingers,
useful for making complex mechanical machines with small parts. Ivysaur were
ideal for their ability to manipulate and accelerate the growth of plants. Soon,
Silph Co. controlled virtually all markets, as it alone had the resources to
breed and train Pokémon for specific industrial purposes
The world economy began to crumble under the weight of this new
market. Pokémon worked for only food and shelter, so they had no capacity for work suitable for humans, leaving the outer cities to dwindle into small towns
and in leaving some in ruins. Saffron and Goldenrod cities expanded from the
center of their continents, reaching out and enveloping small towns as their
suburbs and ghettos grew in population. As they enveloped neighboring towns,
Saffron became known as Obsidian City and Goldenrod became known as Gainesboro
City.
It was at this point that the Johto government pulled the plug on
Silph Co’s expansion. They saw the damage that the industry had on their economy
and ordered them to hire human workers for certain types of labor and leave
these human work markets alone. Through this policy, Johto was able to maintain
the last of its large cities and some of its cultural heritage of Pokémon
training, but as a result isolated itself from the world market, which it could
no longer compete in as a result of this decision. Meanwhile, Obsidian City grew
bigger and bigger until the only reputable jobs in all of Kanto could be found
there. The wealth disparity skyrocketed. Society broke down into three basic
classes: The upper class, the trade class, and the
trade-less.
As we approach the conditions of the present day, the trade class in
Kanto is all but obsolete. There are so few specialty markets left. The small,
family owned business struggle to do anything they can to pay their high cost of
living and hold back the steady creep of the slums into the foreclosing suburbs.
Nobody knows much about Pokémon anymore, except for those with specialized
educations. Only the upper class has the means to study them and afford the
purebred specimens.
Years of propaganda has led the public to believe that wild Pokémon
are violent and dangerous and that only Specially Bred Pokémon could be
compatible with human society. Wild Pokémon were pushed further and further out
of their home territories and engaged in frustrated, sometimes violent
reclaiming of their old territories. This and public opinion shifting away from
protecting wild Pokémon, led to the building of the Great Retaining Wall to
protect Obsidian City from wild Pokémon attacks.
The hierarchy of society grows more and more rigid. The upper class
and what is left of the Kanto government protects the lower classes from wild
Pokémon and the lower classes keep in their place out of fear of both the
corrupt trainers that protect them and of the wild Pokémon that they are
protected against.

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Pokemon: Obsidian Version JohnnyHanley